Tuesday, May 28, 2013

Real Racing 3 Car Comparison Table #0 : Background and How to make and read the chart

At Firemonkeys RR3 forum, there was a question about how the car is enhanced by upgrade. For there are so many combinations from Engine to Tire, it is simplified as 3 stages, such as Purchase(pure),  R$ upgrade, and Gold+R$ Upgrade.

It is required to choose among 3-4 cars in each event. Generally, the right most car is the best and there can be 1 or 2 more cars which worth buy and investment. Again, to simplify the chart, only 2 cars/event from the right are analyzed.

And also, to optimize the chart, events are grouped into 5 zones as below.
  • Class P : Low-end 
    • Pure Stock Challenge
    • Road Car International
    • Global Production Pursuit
    • Prime Production Match UP
    • Street-Spec Skirmish
    • 6 Cyl Annihilation Series
  • Class P : High-end (with some low-end Class S cars)
    • Performance Rumble
    • Everyday Heroes
    • V8 Muscle Hustle
    • Coupe Clash
    • Deutsch Duell RWD 
    • Open Revolution
  • Class R : Racing Version
    • V10 Grand Open
    • GT3 World Series
    • GT1 Grand Tour
    • Global GT Clash
    • East/West Showdown
    • Accolade Open
  • Class S : Low-end
    • Supercar Masters Series
    • Moddern Sports Classics
    • Pro/AM Supercar Club
    • V10 Showdown Series
    • V8 Performance Grawl
  • Class S : High-End
    • High-Rev Rush
    • Vanguard Challenge
    • 12+ Cyl Slam
    • Supercar Elites
    • Zenith Series
    • Speed Daemon

A car has 4 factors in Real Racing 3, which are Max. Speed, Acceleration Time, Break Distance, and Tire Grip Force. They need to be normalized to be drawer in one chart. and also 2-D chart can display only 2 factors, so the factors need to be grouped.

1. Normalization

  1.1 convert to the time value
       - Max speed -> time to race 1 km
       - Acc. time -> time to accelerate from 0 to 100 kph
       - Break distance -> time to decelerate stop from 100 to 0 kph
       - Tire Grip -> time to race 1 km of arc with 100m radius (usually 2x~3x of straight case)
  1.2 normalize by median
       - For each Zone, every factors are normalized by 'Median / Value'
       - It is because the values are 'time' and the smaller the better.

2. Grouping
  If you read my previous analysis, it has the same logic.
  2.1 X axis : average of normalized max speed and acc. time. A point at right side means the car is easy to overtake others at straight.
  2.2 Y axis : average of normalized break distance and tire grip.  A point at upper side means the car can maintain speed at corners.

Now, it is time to enjoy the chart via following blog posts.


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